Are the fans behind r/MMORPG too harsh on indie MMO developers?
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  • Writer's picturePixel Gaming News

Are the fans behind r/MMORPG too harsh on indie MMO developers?

Updated: Feb 28



It doesn't matter what your want to go on and discuss or what subreddit takes your fancy, Reddit pages are always a minefield.


r/MMORPG is a popular subreddit filled with MMO enthusiasts, as far as forums go, it can be a treasure trove of MMO knowledge and the best place to find out about a new games before anyone else.


But... for indie game developers venturing into this forum to share some of their latest work, the response can be brutal. Users of r/MMORPG know exactly what they like and what they want to see and they're not afraid to be honest in the comments.


Recent events surrounding the pixelated MMO "Tombstone" have reignited the debate across X and Discord: is r/MMORPG too harsh on indie MMO producers?


The story begins with the hopeful post of "VaultedLogic", the solo developer behind pixel art style game, Tombstone MMO. He proudly presented his creation on this subreddit, a Wild West-themed MMO built with "classic-style graphics and deep gameplay systems." What followed was not the enthusiastic welcome he envisioned, but a barrage of criticism. Comments ranged from concerns about the pixel art style to doubts about the developer's solo capabilities.


This isn't an isolated incident. Indie MMO developers frequently share similar tales of harsh feedback on r/MMORPG. Some attribute it to the subreddit's inherent negativity, fueled by anonymity and a culture of high expectations. Others point to the inherent challenges of the MMO genre, where ambitious projects often fall short in the eyes of experienced players.

But is writing off r/MMORPG as a toxic wasteland entirely fair?


The subreddit does foster valuable discussions and critiques, pushing developers to refine their ideas and improve their craft. However, the line between constructive criticism and negativity can easily blur. Dismissive comments, personal attacks, and a focus on perceived flaws over potential can be incredibly discouraging, especially for solo developers pouring their heart and soul into their projects.


So, what's the solution? You could log onto Reddit yourself and try and start fostering a more welcoming environment by upvoting positive feedback and encouraging respectful discourse but how far will that rally go? MMORPG developers, on their part, should instead explore getting feedback in other places. After all, not all of your players are going to be hardcore MMORPG fans.


Ultimately though, perhaps regular r/MMORPG users need to realise that a healthy balance is needed. Constructive criticism fuels innovation, while a supportive community empowers creators.



A screenshot which shows pixel game Tombstone MMO in action
A screenshot of Tombstone MMO


What is Tombstone MMO?


Saddle up for a classic-style MMO adventure in Tombstone! This indie project promises a unique Wild West experience, featuring open-world exploration, deep crafting systems, and player-driven economies. All wrapped in a charming pixel art aesthetic, Tombstone offers a nostalgic MMO experience with a modern twist. So, dust off your spurs, partner, and mosey on over to see if this indie gem strikes gold!

Find out more about Tombstone MMO here: Tombstone (tombstonemmo.com)

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